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haunTD

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Devlog

  • haunTD Open Beta
    February 18, 2022 by GhostLevelGames
    Patch Notes 0.18.4 Open Beta Added crypts/mausoleum portals to next level. Added multiple wall building for Poly wall. Fixed bug allowing unlimited walls. Fixed evil eye laser tracking... Continue reading
  • Patch Notes 0.18.3
    February 15, 2022 by GhostLevelGames
    0.18.3 Closed Beta Cont. Added new tier of towers: Porygon Wall, pushes enemies back & damages them. Loched Cannon, artillery. Zero Multi Turret, triple-barrel splash tower. Crucible defense tower. Up... Continue reading
  • Patch Notes 0.18.2b
    February 14, 2022 by GhostLevelGames
    0.18.2 Closed Beta Cont. Controls / UI: Added label to sensitivity slider and made setting persistent, lowered default sensitivity. Reverted damage % to health bars for readability & reduce clutter. G... Continue reading
  • Patch Notes 0.18.1b
    February 12, 2022 by GhostLevelGames
    v0.18.1b Closed Beta Major Changes Since Demo Version 3rd person controls (moved from top-down) PS/Xbox/generic controller support Blink/teleport "gold mine" and combat currency system Radial tier-bas... Continue reading
  • demo v0.15
    June 30, 2021 by GhostLevelGames
    in v0.15: redesigned play area, more open and 3x larger area specific destructables/trees... Continue reading
  • demo v0.14
    June 28, 2021 by GhostLevelGames
    In 0.14a: UI overhaul sound replacements (still tuning) tutorial video bug fixes to upgrade system... Continue reading
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